Lead Software Engineer

Lead Software Engineer
Aquiris Game Studio, Brazil

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
Qualification
As mentioned in job details
Total Vacancies
1 Job
Posted on
Apr 13, 2021
Last Date
May 13, 2021
Location(s)

Job Description

Aquiris is looking for a professional with proven experience in game development, to work in the Looney Tunes World of Mayhem mobile game. Your primary activities will be architecture and develop the game client in Unity Engine, delivering high quality, high performance and clear code that will be maintained by the entire team, mentor developers with less experience than you, iterate and develop systems with the design and product team.


Responsibilities
  • Create, debug, maintain, and optimize the game’s editor tools, and related tools used for the game’s development.
  • Offer technical solutions, innovate and improve the quality of implementation, performance, and usability of the game's tools, and toolchain as a whole.
  • Keep the existing tools and libraries up to date by the latest changes occurring in the development pipeline (e.g. new SDKs or middleware versions).
  • Implement new game features in close partnership with the product team of the project.
  • Improve existing game features based on design requests.
  • Be involved with rapid prototyping of new gameplay features.
  • Develop the client-side components for highly scalable games.
  • Write technical design documents for internal use.
  • Provide guidance/mentorship to other developers on the team.
  • Work with project management to plan task scheduling/resource assignment/risk evaluation.

Requirements

  • 5+ years professional experience in game or software development, of which at least one project already served in lead capacity.
  • Hands-on experience with Unity3D engine (editor and scripting).
  • Solid knowledge of C# and its related structures, design patterns and methodologies.
  • Good knowledge of systems engineering.
  • Experience in cross-platform development and its associated issues, complications, platforms, pipelines and solutions (iOS and Android).
  • Solid experience working with high-end (HD) visuals including lighting, shaders (HLSL), animation trees, particles, etc.
  • Solid understanding of 3D math (matrices, vectors, quaternions)
  • Able to communicate effectively with both technical and non-technical parties.


Major pluses

  • Experience using HTTP/REST APIs to communicate with backend servers.
  • Experience working in a rapid iteration development environment.
  • Understanding of game engine architecture.
  • Experience working with agile methodologies.
  • Experience with multiplayer game programming.
  • Experience working on large-scale projects.
  • Experience working with native development for iOS/Android.

Job Specification

Job Rewards and Benefits

Aquiris Game Studio

Information Technology and Services - Buenos Aires, Brazil
© Copyright 2004-2024 Mustakbil.com All Right Reserved.